From ce4486801063934093e3d612d72f4bb7c1438ad9 Mon Sep 17 00:00:00 2001 From: RochoElLocho Date: Thu, 3 Aug 2023 15:38:00 +0200 Subject: [PATCH] deleted --- GUI.py | 35 ----------------------------------- 1 file changed, 35 deletions(-) delete mode 100644 GUI.py diff --git a/GUI.py b/GUI.py deleted file mode 100644 index 0952415..0000000 --- a/GUI.py +++ /dev/null @@ -1,35 +0,0 @@ -import tkinter as tk - - -root = tk.Tk() -punkte1 = 0 -punkte2 = 0 -label1 = tk.Label(root, text="Schere, Stein, Papier", font=("times", 30)).grid(column=1) -label2 = tk.Label(root, text="Spieler 1", font=("times",30 )).grid(row=1) -label3 = tk.Label(root, text="Spieler 2", font=("times",30)).grid(row=1, column=2) - - - -while punkte1 or punkte2 < 3: - sp1_wert=tk.StringVar() - eingabefeld=tk.Entry(root, textvariable=sp1_wert, show="*", font=(30)).grid(row=2) - - - sp2_wert=tk.StringVar() - eingabefeld2=tk.Entry(root, textvariable=sp2_wert, show="*", font=(30)).grid(row=2, column=2) - - if eingabefeld == "s" and sp2_wert == "p" or sp1_wert == "p" and sp2_wert == "r" or sp1_wert == "r" and sp2_wert == "s": - label4 = tk.Label(root, text="Spieler 1 hat Gewonnen").grid(row=3) - punkte1 += 1 - label5 = tk.Label(root, text=("Punkte:",punkte1)).grid(row=4) - if punkte1 == 3: - break - - else: - label6 = tk.Label(root, text=("Spieler 2 hat gewonnen")).grid(row=3, column=2) - punkte2 += 1 - label7 = tk.Label(root, text=("Punkte:", punkte2)).grid(row=4, column=2) - if punkte2 == 3: - break - -root.mainloop() \ No newline at end of file